This project was created for a challenge. The idea was to model, sculpt and texture a medieval stylized diorama.
Considering it was for a game, I decided to create modular props and use it for the final diorama.
- Modeling and sculpting: Blender
- Backing and texturing: Substance Painter and Photoshop
- 9 Textures sets (4K each)
- 25h max
Creative process video
Final Animation (Blender Cycles)