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3D Old Victrola I Le Maestro Project

The old victrola it's an object modeled and animated for my final student project called: LE MAESTRO.
For this object I used Maya, Substance and Photoshop for modeling, texturing and animating. The object has a total of 9.787 polygons (36.195 smooth) and 18.938 triangles (71.722 smooth). To achieve this effect It was needed 3 materials and 3 UV Maps 2048x2048 (Color, Roughness and Normal).

LE MAESTRO project is in progress at it's final stage. It's a 15 secondes animation that I was responsable for the whole creative process and all aspects of modeling, rigging, texturing, animation, etc. My goal with this project is to apply my ability and knowledge as 3D generalist acquired in this 1 and a half year of college at Institut Grasset.